Unlike the rest of the Aberrant books, I didn't order this one as soon as it came out. I waited until the "Elites" book came out and ordered them together. This book actually turned out to be the better of the two.Unlike the "Elites" book which relies on bang 'em up, shoot 'em up high-powered combat (not that there's anything wrong with that), this book takes a low-powered thoughtful approach to the campaign. Most of the organization is made from normal humans who are forced to match wits with Nova's who can tear cities apart with their bare hands.
If you thought the Directive was another "Big Brother" organization, like I did, you are partially right, but compared to Project Utopia and many of the high powered psychotics running around, they are the lesser of many evil's. The Directive is not above invasion of privacy or even torture, but when you are facing down bad guys who could kill you with a glance, it is supposed you will do what you have to do.
This is definitely the book for a thinking man's party. The players must rely on subterfuge and strategy, and there are a few new rules, skills and backgrounds to complement this game-play along with a slew of new weapons. Low powered Nova's suddenly become far more interesting in this type of scenario.
If you like James Bond, Ronin (the Robert DeNiro movie) or X-Files, chances are you'll like this book. These guys are more than just spy's though. They are humanities first line of defence against the gods who live among us.