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Game Production Handbook (Game Development Series)
Game Production Handbook (Game Development Series)

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Author: Heather M Chandler
Publisher: Charles River Media
Category: Book

Buy New: $189.96



New (2) Used (4) from $189.94

Avg. Customer Rating: 5.0 out of 5 stars 1 reviews
Sales Rank: 807346

Media: Paperback
Edition: 1
Number Of Items: 1
Pages: 350
Shipping Weight (lbs): 2.2
Dimensions (in): 9.1 x 7.3 x 1.1

ISBN: 1584504161
Dewey Decimal Number: 794.81526
EAN: 9781584504160
ASIN: 1584504161

Publication Date: January 19, 2006
Availability: Usually ships in 1-2 business days
Condition: Book is brand new, and has never been opened. Thousands of satisfied customers!

Accessories:

  • The Game Localization Handbook (Game Development Series)
  • The Game Producer's Handbook
  • The Art of Producing Games

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  • Creators on Creating (New Consciousness Reader)
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Editorial Reviews:

Product Description
Managing the production of games in the 21st century is a challenge, especially because there is no standardized process to ensure the successful completion of every game. But game production isn't a science, so you can't expect each game to present the same challenges and rewards as the last. Fortunately, common elements do exist for every game development team, and improving upon these commonalities and anticipating new challenges is the purpose of The Game Production Handbook: it brings some order to the chaotic world of game production. Written by a veteran game producer, The Game Production Handbook is the ultimate industry reference. It answers the questions new leads, managers, and producers have, and it gives the pros new insights and valuable tips to improve their existing processes. It includes cutting-edge advice from industry experts on managing teams, tracking production cycle from pre-production to post-production, and offers detailed practical advice on how to run a project. The focus throughout is on the nuts and bolts of managing development, including defining goals, creating a plan, managing, hiring, and motivating people effectively, and dealing with the inevitable bumps along the way. This is an indispensable training manual for the entire team! What You'll Find: * Best practices and answers to all types of pre- and post-production issues that arise during the development cycle * Tips for managing and motivating teams * Methods for brining structure and order to your game production processes * Details for organizing mo-cap shoots, voice over sessions, and localizations * Specifics on the console submission process, software ratings, and working with publishers * Customizable checklists for pre-production, production, and post-production


Customer Reviews:

5 out of 5 stars How to produce more organized games   April 13, 2006
 0 out of 13 found this review helpful

Heather Chandler's THE GAME PRODUTION HANDBOOK adds to others in the 'Game Production' series and offers a range of methods and tips for producing more organized games. From voice over sessions and submission processes to brainstorming, developing concepts, and marketing them with publishers, THE GAME PRODUCTION HANDBOOK covers it all.

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