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Marvel Zombies 2
Marvel Zombies 2

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Author: Robert Kirkman
Creator: Sean Phillips
Publisher: Marvel Comics
Category: Book

List Price: $19.99
Buy New: $10.70
You Save: $9.29 (46%)



New (37) Used (8) from $10.70

Avg. Customer Rating: 3.5 out of 5 stars 9 reviews
Sales Rank: 23662

Media: Hardcover
Number Of Items: 1
Pages: 120
Shipping Weight (lbs): 1.3
Dimensions (in): 11.1 x 7.3 x 0.5

ISBN: 0785125450
Dewey Decimal Number: 741.5973
EAN: 9780785125457
ASIN: 0785125450

Publication Date: July 9, 2008
Availability: Usually ships in 1-2 business days
Condition: Brand New! Save 30 - 50% off of retail prices on our wide selection of comic book graphic novels, manga and anime, role playing games, DVDS, Osprey military history books, and more!

Similar Items:

  • Marvel Zombies: Dead Days
  • Marvel Zombies vs. Army of Darkness
  • Marvel Zombies
  • World War Hulk (Marvel Comics)
  • The Walking Dead Volume 8: Made To Suffer (Walking Dead)

Editorial Reviews:

Product Description
Forty years have passed and the zombies have come back home after eating just about everything else in the universe. Yum yum! What awaits them back on Earth, though, is beyond anything even these shambling monstrosities could have conceived! The Marvel characters that became last year's unexpected smash hit are back and more stomach-churning than ever! Plus: At last - witness the birth of the Marvel Zombies! Kirkman and Phillips pull out all the stops as they reveal the secret story of the day the Marvel Heroes became brain-eating monsters! Want to see the Avengers eat Jarvis? You won't get that in New Avengers, effendi! Collects Marvel Zombies 2 #1-5.


Customer Reviews:   Read 4 more reviews...

3 out of 5 stars "...I can't believe we ate the whole thing."   June 27, 2008
 4 out of 4 found this review helpful

Last time we saw these Marvel superhero zombies, they've gained cosmic powers (thanks to having munched on Galactus) and had left Earth, hungry and craving yet more living flesh. And, forty years later, the zombies have eaten all sentient life in the universe. After several "What now?" moments, zombie Giant Man comes up with the brainstorm of returning to Earth to activate Reed Richards' otherdimensional transporter, thus giving them access to more "food." But Earth, it turns out, isn't completely devoid of intelligent life. A tiny band of humanity, led by an aged Black Panther, still clings on, and these survivors aim to put up resistance...

So, I totally savored the original MARVEL ZOMBIES series, not to mention the Ultimate Fantastic Four related stories which preceded it. I thought Marvel Zombies HC (Iron Man Cover) was delightfully demented, refreshingly irreverent, and oozed with a ballsy attitude. I had a lot of fun reading it, passengering Kirkman's wildly careening ride of a series. Then this one comes along.

This trade, MARVEL ZOMBIES 2, collects issues #1-5 of the second mini-series. Sean Phillips is again solid with the interior artwork (although, this time, his stuff does seem more rushed), while Arthur Suydam's always awesome cover paintings continue to be an eyeballing treat (as well as tongue-in-cheek nods to famous comic book covers). Oh, man, but the story...

Maybe this Marvel Zombie mania can be mined for only so long. We've already had the MARVEL ZOMBIES: DEAD DAYS one-shot and Marvel Zombies vs. Army of Darkness limited series, all good stuff. But MARVEL ZOMBIES 2 isn't quite as good. I think, for me, it's partly because I'm not that big a fan of the Wasp or the Black Panther, and they're central characters here. And the power play subplot involving T'Challa and Malcolm Cortez, son of Fabian Cortez, is just dreary. Plus, writer Robert Kirkman loses some originality points by having another character get the top of his skull sliced off, brain bits dutifully dribbling out (yes, this one is as violent and gory, good thing). Kirkman gets more earnest with the plotting and the character development, but, I dunno, the story comes off as dull; it just didn't draw me in. The ending, which is unsatisfying and fizzles out, does leave an opening for more Marvel Zombies stories. I guess I'm glad.

For me, a huge part of the fun was in seeing iconic superheroes get chomped on and then twisted into immoral, ravenous, undead versions of themselves. But, here, Kirkman switches it up and tries to revert some of these nasties into their former do-gooding selves. And, somewhere along the way, that sense of crazy fun evaporates. As a reader, the last thing I wanted to see was redemption for the zombies. One of the zombies who regains a conscience happens to be my all-time favorite superhero (Okay, it's Spidey), and I actually begrudged the fact that he was chosen to be again a good guy. It just seems to undermine that audacious, anarchic touch which MARVEL ZOMBIES had so gleefully pulled off.



1 out of 5 stars That's it??-Barely a Zombie Book   June 17, 2008
 3 out of 11 found this review helpful

I am a zombie lover in all aspects, including Marvel Zombies 1 and The Walking Dead. When I saw Marvel Zombies 2 at Forbidden Planet I quickly snatched it up. Later that night I began to read nothing but page after disappointing page. This book takes place 40 years after the events of the first Marvel Zombies, with our undead superheros at the end of the universe having dried their galactic food supply. The rest of the story follows the zombies traveling back to Earth and then encountering the small human civilization that has spawned in their 40 year absence. There is little action, boring dialogue, and a total lack of interesting development of any kind. Even the "end of book" cliffhangers were very weak. Another strangely disappointing factor was that many of the characters used for book covers never appeared in the story whatsoever. The aspects I loved deeply of Marvel Zombies 1 were devoid in this story. I feel as if Kirkman rushed this one along to work on more meaty pieces such as Invincible and The Walking Dead. With a heavy heart I must tell fellow fans that this book was a total waste of money. I still can't get the thought out of my head as I turned to the final page of the story, "That's is??" Buy with caution.


5 out of 5 stars Got to love it!   June 20, 2008
 0 out of 3 found this review helpful

A must have for the collection. Sad to see it all end but you can see where they went if you look through the Army of Darkness comics.


4 out of 5 stars A worthy sequel to Marvel Zombies   June 26, 2008
The first Marvel Zombies ended up being a fun surprise smash hit that spawned spin-off's and variant covers aplenty, while also going through multiple print runs as well. Now, Marvel Zombies gets a proper sequel, with the returning tandem of Walking Dead creator/writer Robert Kirkman and artist Sean Philips. Picking up forty years after the conclusion of the first Marvel Zombies, Marvel Zombies 2 finds Spider-Man, Wolverine, Luke Cage, Hulk, Iron Man, and Giant Man (along with new zombies Thanos, Gladiator, Phoenix, and Firelord) on the fringes of space with no one left to eat. Deciding to go back to Earth where Black Panther, his family, and the Acolytes have survived; a zombie Civil War starts to brew as things begin to change for everyone involved. While Kirkman manages to inject some fun moments, twists, and even tie-up some loose ends from the first Marvel Zombies, the sequel doesn't feature as much gut munching as the last time around. Still though, there's still the level of ridiculous fun here, even when the story runs out of steam and comes to an abrupt ending. Sean Philips provides some more good artwork here as well, which rounds out the package here. All in all, Marvel Zombies 2 won't give you anything different then what you've already seen and doesn't quite have the magic of the original, but it is enjoyable regardless, and a worthy sequel to Marvel Zombies.


3 out of 5 stars Good Start, But.....   July 3, 2008
I had to write a review on this....I felt that the first MZ book was hysterically funny, and should have been left with just those stories. Dead Days was actually very good as well, with the Army Of Darkness spin-off rounding off an already tired storyline.

This story should have been much more solid, but I can only deduce that Mr. Suydam's artwork is what kept this series going....because Mr. Kirkman seemed to have run out of ideas. I gave this three stars because although the beginning is interesting, the end is atrocious; horribly cliched dialogue and an overall feeling of disappointment. I recommend all the volumes for collectors, but really, this series needs to end with this; even if there is a possibility of dragging out another story, enough is enough.


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