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| Thunderspire Labyrinth (Dungeons & Dragons, Adventure H2) | 
enlarge | Authors: Richard Baker, Mike Mearls Publisher: Wizards of the Coast Category: Book
List Price: $24.95 Buy Used: $9.96 You Save: $14.99 (60%)
New (29) Used (13) from $9.96
Avg. Customer Rating: 12 reviews Sales Rank: 7579
Media: Paperback Edition: 4th Number Of Items: 1 Pages: 96 Shipping Weight (lbs): 0.9 Dimensions (in): 10.9 x 9.2 x 0.3
ISBN: 0786948728 Dewey Decimal Number: 793 EAN: 9780786948727 ASIN: 0786948728
Publication Date: July 15, 2008 Availability: Usually ships in 1-2 business days Condition: 100% GUARANTEED! Fast shipping on more than 1,000,000 Book, Video, Video Game & Music titles all in one location! Discover Your Entertainment at goHastings.
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| Customer Reviews:
Well it looks Good! July 16, 2008 1 out of 14 found this review helpful
this is my first D&D4E module purchase, I never picked up H1 because of all the negative reviews on it and so I got the one, from the looks and quick run through, it looks very good and I cant wait to really read it thru and thru and then run it with my group (when they reach 4th level at least, there all 1st still). Product overall is very well made, I wish it was a HB book but oh well, for what it is, thats cool. 4 stars IMO since its not a book.
The coolest! August 8, 2008 1 out of 4 found this review helpful
I love 4e and this sequal to Keep on the Shadowfell is awesome! The illustrations and the story are fantastic!
An interesting module, but poorly packaged August 5, 2008 0 out of 1 found this review helpful
The basic module is fine. It is a continuation of the story from the module "Keep on the Shadowfell." The module looks to play well, and just like Keep, it contains 2 soft cover books and several maps. You can buy this and play it, and it feels pretty good.
The only complaint I have lies in the packaging. The picture you see is the cover of what I consider a "folder" that holds the 2 books and the maps. This folder is made of very thin cardboard, so thin that it easily bends and tears, leaving the meat of the product damaged. For the cost of these adventures, I feel they should have gone in one of two opposite directions - make a larger, single book with a pocket for the maps, or produced a small box to hold all the materials.
Keep it moving August 18, 2008 I have been waiting for 4e D&D for a year. I was at the Con last year when they made the official announcement for 4e (and the demise of Living Greyhawk campaign). At first I was upset that my books were no longer valid for RPGA campaigns but I got over it soon enough. I still didn't want to spend another $100 on books. But after following the development and teh changes they proposed I was admittedly curious. I bought the books, and pl;ayed a few games. That changed my mind. The game is streamlined and fast moving. The DM's job is easier, even designing a campaign of your own is streamlined.
As far as this product is concerned. I have to say it is a well written adventure with plot twists and surprises for every D&D fan. The encounters are easy to follow. the NPC's are easily identifiable and easy to run. The story makes sense in the context of the gameworld. I give this adventure a thumbs up!
Very Satisfied September 17, 2008 It came in a very timely manner, well packaged and the booklets are of much better quality than the last published adventure, H1: Keep on the Shadowfell, of which the booklet for that adventure had some printing issues in that the ink rubbed off on whoever was reading it mid-session.
This adventure is really an overall improvement over Keep on the Shadowfell in every aspect. You're able to improvise all parts of the story rather than being stuck with the encounters that are written. And there are more NPC character personalities described than H1: KotS, so out-of-combat situations are more interesting. It's a great buy if you're looking for an adventure with intrigue and depth, without having to spend the time writing it out yourself.
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